Games using GAF

Teenage Mutant Ninja Turtles

Nickelodeon

Criminal Case

Pretty Simple Games

Pet Buddies

Catalyst Apps

GAF solves Sprite Sheets limitations

With sprite sheets you cannot port the full range of 2D animation possibilities to your mobile game. 

  • GAF ports the full range of 2D animation possibilities to your mobile game;
  • GAF provides fast texture loading into the device memory as against to time consuming loading when using sprite sheets;
  • GAF allows preserving custom animation effects, which are lost when using sprite sheets.

GAF greatly improves game dev workflow

  • GAF greatly reduces the number of steps in game development workflow.
  • With GAF you can play any Flash 2D animation (explosions, cutscenes, characters, etc) on mobile devices.
  • No special pre-preparation needed to convert your Adobe Flash Pro 2D animations into .gaf format.

GAF = High Performance

GAF delivers the highest performance:

  • High FPS, which is possible due to runtime libraries provided and supported by GAF Media;
  • Minimal amount of drawcalls achieved by the means of using native API for each framework to control and manage animations;
  • Highly optimized texture atlas to achieve minimal RAM consumption and build size.

Full Animation Support

GAF Converter supports the full capability of Adobe Flash Pro. Support includes:

  • Vector graphics;
  • Shape, motion, and classic tweens;
  • Filters and Masks;
  • Frame labels
  • And much more!

Playback Libraries

We have developed high-performance, flexible and reliable runtimes which turn GAF animations into fully featured game objects supporting all features of the game engine you’re using. Full playback API supported in Unity3d, Cocos2d-x, Cocos2d, Starling and Marmalade.

What's new?

Use Cases

Teenage Mutant Ninja Turtles

Nickelodeon

 

The Teenage Mutant Ninja Turtles game is a Nickelodeon media franchise which started as a comic book and later expanded into TV cartoon series, movies, video games and more. 

The GAF converter and GAF play back libraries were the tools of choice for converting in-game cutscenes for the mobile versions of the game. This enabled a substantial savings in manual and programming effort by the mobile game team's animators and programmers while providing the best animation playback rates possible. 

  • Reduced time to market
  • Increased team workflow efficiency
  • Realized high FPS on animation playback

 

Criminal Case

Pretty Simple Games

 

Criminal Case has been one of the most popular games on Facebook reaching as high as the #2 Game on Facebook as well as garnering over 40 Million likes, more than Farmville and other top titles.

The mobile version of Criminal Case has also enjoyed impressive results reaching number 1 on iOS App Store and now consistently in the top 50 in downloads. Pretty Simple Games trusted the GAF Media solution to port game animations to iOS achieving great savings in team effort and reducing time to market.

  • Reduced time to market
  • Increased team workflow efficiency
  • Realized high FPS on animation playback

 

Pet Buddies

Catalyst Apps

 

Pet Buddies is scheduled to be released on iOS in January 2015. The main challenge was to convert over three thousand Flash animations to a format that could be played on all mobile devices at all screen resolutions. Using the

GAF solution saved many man months of manual and programming effort by the team's animators and programmers. Performance was also a key issue that was solved by going with the GAF solution. Complex animations with other solutions struggled with low FPS on some iOS devices (as low as 10 FPS). With the GAF media solution the FPS achieved across all iOS devices and all animations now range between 30 to 60 FPS. 

  • Saved over 3 man months of animator and programming effort. 
  • Automatically converted over 3000 complex animations
  • Seamless integration of GAF increased game dev workflow efficiency

 

cite author
Tim Closs, CTO Touch Surgery and co-author of Marmalade SDK
Developers looking to take their games across browser and mobile platforms still face huge portability challenges. The power and ubiquity of Flash makes it a natural choice for the browser, but until now it has been almost impossible to use Flash assets efficiently within mobile games. GAF changes all of that, allowing Flash creatives to re-use their work across a multitude of platforms without loss of quality or performance.

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