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fireman example runs slowly on ipad

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fireman example runs slowly on ipad

Postby mate team » January 20th, 2014, 9:06 am

hello,
can you please help me,
i've downloaded the exmaple "https://github.com/CatalystApps/StarlingGAFPlayer/tree/master/demo/fireman"
to a project in flash builder with render mode direct
and it runs slowly on the ipad...
:?:
10X
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mate team
 
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Re: fireman example runs slowly on ipad

Postby Sergei Sorokin » March 6th, 2014, 3:47 am

Hello,
make sure that you are running it in release mode
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Re: fireman example runs slowly on ipad

Postby Hanker Yang » March 6th, 2014, 9:14 pm

iPad 1

Release Mode: about 10 FPS
Debug Mode:about 2.5 FPS, load ZIP:about 30 s

Native SWF:about 20FPS
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Re: fireman example runs slowly on ipad

Postby Sergei Sorokin » March 10th, 2014, 7:25 am

I've tested fireman's animations on ipad2. Generally native and gaf implementation runs on the same fps till 3 additional pets appears on screen. After that native fps drops to 17 fps. In this animation draw calls count is very high because of masks and filters usage. We are working on improving performance for animations with masks and filters. And in case of iPad 1 all I can suggest if to avoid animations with masks and filters inside.
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