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Text blurry when using GlowFilter in conversion mode nesting

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Text blurry when using GlowFilter in conversion mode nesting

Postby Lê Huy Hùng » September 4th, 2015, 2:54 am

I have a TextField with GlowFilter, if I convert it with conversion mode plain, it work fine, but in conversion mode nesting, it so blurry, do you have some solution for me, thank you.

http://www.mediafire.com/download/akezu ... Blurry.rar
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Re: Text blurry when using GlowFilter in conversion mode nes

Postby vadym.mitin » September 4th, 2015, 3:56 am

Hi,

In conversion mode Plain you see exact the same result as in flash player because text is rendered into a texture atlas during conversion (check the texture atlas). So after the conversion there is no dynamic Text Field in GAF.

When you are using conversion mode Nesting, GAF Converter creates a dynamic Text Field that is rendered in runtime (and glow filter is also is dynamically applied to the Text Field). So the result can be slightly different than in original SWF.

I see in your case result is completely different. We will investigate this issue and I will let you know when we will fix it (or will provide a solution).
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Re: Text blurry when using GlowFilter in conversion mode nes

Postby vadym.mitin » September 4th, 2015, 6:29 am

It was a bug in Starling GAF library. A glow filter rendered as a blur filter in case when color is black (0x000000). Fixed in master.
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Re: Text blurry when using GlowFilter in conversion mode nes

Postby Lê Huy Hùng » September 6th, 2015, 8:37 pm

I updated from master, it look very good in game, thank. However, problem still exist in GAF Player, hope it will fix in next version :D
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Re: Text blurry when using GlowFilter in conversion mode nes

Postby vadym.mitin » September 7th, 2015, 1:03 am

Yes. GAF Preview will be fixed in the next version.
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