This is the complete list of members for GAFAnimatedObject, including all inherited members.
_currentFrameIndex (defined in GAFAnimation) | GAFAnimation | protected |
animatorDidPlayedFrame(GAFAnimator *anAnimator, int aFrameNo) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
captureControlOverSubobjectNamed(const char *aName, GAFAnimatedObjectControlFlags aControlFlags) | GAFAnimatedObject | |
clearSequence() (defined in GAFAnimation) | GAFAnimation | |
create(GAFAsset *anAsset) (defined in GAFAnimatedObject) | GAFAnimatedObject | static |
createAndRun(const std::string &gafPath, bool looped=false) (defined in GAFAnimatedObject) | GAFAnimatedObject | static |
currentFrameIndex() const (defined in GAFAnimation) | GAFAnimation | |
decStencilLayer() | GAFAnimatedObject | |
enableBatching(bool value) | GAFAnimatedObject | |
GAFAnimatedObject() (defined in GAFAnimatedObject) | GAFAnimatedObject | protected |
GAFAnimation() (defined in GAFAnimation) | GAFAnimation | protected |
getEndFrame(const char *frameLabel) (defined in GAFAnimation) | GAFAnimation | |
getIsRunning() const (defined in GAFAnimation) | GAFAnimation | protected |
getMasks() const (defined in GAFAnimatedObject) | GAFAnimatedObject | |
getStartFrame(const char *frameLabel) (defined in GAFAnimation) | GAFAnimation | |
getStencilLayer() const | GAFAnimatedObject | |
getSubojects() const (defined in GAFAnimatedObject) | GAFAnimatedObject | |
gotoAndPlay(const char *frameLabel) | GAFAnimation | |
gotoAndPlay(int frameNumber) (defined in GAFAnimation) | GAFAnimation | |
gotoAndStop(const char *frameLabel) | GAFAnimation | |
gotoAndStop(int frameNumber) (defined in GAFAnimation) | GAFAnimation | |
hasSequences() const (defined in GAFAnimation) | GAFAnimation | |
incStencilLayer() | GAFAnimatedObject | |
init(GAFAsset *anAsset) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
instantiateObject(const AnimationObjects_t &objs, const AnimationMasks_t &masks) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
isAnimationRunning() const (defined in GAFAnimation) | GAFAnimation | |
isDone() const | GAFAnimation | |
isLooped() const (defined in GAFAnimation) | GAFAnimation | |
isReversed() const (defined in GAFAnimation) | GAFAnimation | |
objectIdByObjectName(const std::string &aName) | GAFAnimatedObject | |
pauseAnimation() (defined in GAFAnimation) | GAFAnimation | virtual |
playSequence(const char *name, bool looped=false, bool resume=true, AnimSetSequenceHint hint=ASSH_RESTART) | GAFAnimation | |
processAnimation() (defined in GAFAnimatedObject) | GAFAnimatedObject | virtual |
processAnimations(float dt) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
pupilCoordinatesWithXSemiaxis(float anXSemiaxis, float anYSemiaxis, cocos2d::Vect aCenter, cocos2d::Vect anExternalPoint) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
realBoundingBoxForCurrentFrame() (defined in GAFAnimatedObject) | GAFAnimatedObject | |
realizeFrame(cocos2d::Node *out, int frameIndex) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
releaseControlOverSubobjectNamed(const char *aName) | GAFAnimatedObject | |
removeAllSubObjects() (defined in GAFAnimatedObject) | GAFAnimatedObject | |
renderCurrentFrameToTexture(bool usePOTTextures=false) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
resumeAnimation() (defined in GAFAnimation) | GAFAnimation | virtual |
setAnimationPlaybackDelegate(GAFAnimationPlaybackDelegate *delegate) | GAFAnimation | |
setAnimationRunning(bool value) (defined in GAFAnimation) | GAFAnimation | protected |
setControlDelegate(GAFAnimatedObjectControlDelegate *delegate) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
setFrame(int index) (defined in GAFAnimation) | GAFAnimation | |
setFramePlayedDelegate(GAFFramePlayedDelegate *delegate) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
setLooped(bool looped) (defined in GAFAnimation) | GAFAnimation | |
setReversed(bool reversed) (defined in GAFAnimation) | GAFAnimation | |
setSequenceDelegate(GAFSequenceDelegate *delegate) | GAFAnimation | |
setStencilLayer(int newLayer) | GAFAnimatedObject | |
setSubobjectsVisible(bool visible) (defined in GAFAnimatedObject) | GAFAnimatedObject | |
start() (defined in GAFAnimatedObject) | GAFAnimatedObject | virtual |
step() (defined in GAFAnimation) | GAFAnimation | virtual |
stop() (defined in GAFAnimatedObject) | GAFAnimatedObject | virtual |
subObjectForInnerObjectId(unsigned int anInnerObjectId) | GAFAnimatedObject | |
totalFrameCount() const (defined in GAFAnimation) | GAFAnimation | |
~GAFAnimatedObject() (defined in GAFAnimatedObject) | GAFAnimatedObject | |
~GAFAnimation() (defined in GAFAnimation) | GAFAnimation |