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void | setExternaTransform (const cocos2d::AffineTransform &transform) |
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void | setChildTransform (const cocos2d::AffineTransform &transform) |
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virtual void | draw (cocos2d::Renderer *renderer, const cocos2d::Mat4 &transform, bool transformUpdated) override |
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virtual void | setUniformsForFragmentShader () |
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const cocos2d::AffineTransform & | childTransform () const |
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const cocos2d::AffineTransform & | getExternalTransform () const |
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void | setLocator (bool locator) |
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void | setAtlasScale (float scale) |
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virtual const cocos2d::Mat4 & | getNodeToParentTransform () const override |
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cocos2d::AffineTransform | getNodeToParentAffineTransform () const |
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void | setTexture (cocos2d::Texture2D *texture) |
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bool | initWithTexture (cocos2d::Texture2D *pTexture, const cocos2d::Rect &rect, bool rotated) |
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virtual bool | initWithSpriteFrame (cocos2d::SpriteFrame *spriteFrame) |
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This is utility class used by GAF playback. It does not perform rendering or use OpenGL. Instead, it references backend object via GAFSprite::getExternalPointer.