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Frames of sequences off by one

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Frames of sequences off by one

Postby Simon Altschuler » January 24th, 2018, 1:03 am

Some animations converted with the latest converter for windows (imported in Unity) with multiple sequences, seem to have a off-by-one error in their frame counts. All sequences play one frame from the next/adjacent sequence, and the last sequence throws an error because it tries to access a non-existing frame.

Has anyone encountered this before?
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Simon Altschuler
 
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