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bool | init (const char *aTexturesDirectory, CCDictionary *aTextureAtlasConfigDictionary) |
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bool | loaded () const |
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CCImage * | image () |
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CCArray * | images () |
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CCTexture2D * | texture () |
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CCArray * | textures () |
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CCDictionary * | elements () |
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bool | loadElementsFromAnimationConfigDictionary (CCDictionary *aConfigDictionary) |
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static GAFTextureAtlas * | create (const char *aTexturesDirectory, CCDictionary *aTextureAtlasConfigDictionary) |
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The documentation for this class was generated from the following files: