const int GAFConstants.cBlurIterations = 3 |
const string GAFConstants.cElementMaskShaderPath = "GAF/GAFElement_Mask" |
const string GAFConstants.cElementShaderPath = "GAF/GAFElement" |
const int GAFConstants.cMaskLayer = 31 |
const int GAFConstants.cPerRadiusBlurIterations = 10 |
const float GAFConstants.cTargetFPS = 30f |
const float GAFConstants.cTimeScale = 0.9f |
The documentation for this class was generated from the following file:
- D:/PROJECTS/UnityGAFPlayer/UnityGAFPlayer/Library/sfw2gaf_unity3d/Assets/Scripts/GAFConverter/Common/GAFConstants.cs