virtual void GAFAnimationObject.init |
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GAFMovieClip |
_Player | ) |
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virtual |
virtual void GAFAnimationObject.initBaseData |
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GAFMovieClip |
_Player | ) |
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protectedvirtual |
virtual void GAFAnimationObject.initMesh |
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| ) |
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protectedvirtual |
virtual void GAFAnimationObject.initRenderer |
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| ) |
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protectedvirtual |
void GAFAnimationObject.OnDestroy |
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| ) |
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private |
string GAFAnimationObject.CustomShaderPath = string.Empty |
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private |
string GAFAnimationObject.m_AnimationObjectName = string.Empty |
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private |
string GAFAnimationObject.m_AtlasElementID = string.Empty |
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private |
MeshFilter GAFAnimationObject.m_Filter = null |
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private |
bool GAFAnimationObject.m_IsVisible = true |
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private |
bool GAFAnimationObject.Visible = true |
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private |
string GAFAnimationObject.atlasElementID |
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get |
MeshFilter GAFAnimationObject.filter |
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getset |
bool GAFAnimationObject.initialVisible |
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get |
string GAFAnimationObject.objectName |
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get |
bool GAFAnimationObject.visible |
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getset |
The documentation for this class was generated from the following file: