float GAFAnimationPlayerSettings.m_CSF = 1f |
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private |
bool GAFAnimationPlayerSettings.m_IgnoreTimeScale = false |
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private |
bool GAFAnimationPlayerSettings.m_PerfectTiming = true |
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private |
float GAFAnimationPlayerSettings.m_PixelsPerUnit = 1f |
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private |
bool GAFAnimationPlayerSettings.m_PlayAutomatically = true |
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private |
bool GAFAnimationPlayerSettings.m_PlayInBackground = false |
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private |
float GAFAnimationPlayerSettings.m_Scale = 1f |
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private |
int GAFAnimationPlayerSettings.m_TargetFPS = 30 |
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private |
float GAFAnimationPlayerSettings.csf |
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getset |
bool GAFAnimationPlayerSettings.ignoreTimeScale |
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getset |
bool GAFAnimationPlayerSettings.perfectTiming |
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getset |
float GAFAnimationPlayerSettings.pixelsPerUnit |
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getset |
bool GAFAnimationPlayerSettings.playAutomatically |
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getset |
bool GAFAnimationPlayerSettings.playInBackground |
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getset |
float GAFAnimationPlayerSettings.scale |
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getset |
uint GAFAnimationPlayerSettings.targetFPS |
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getset |
float GAFAnimationPlayerSettings.targetSPF |
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get |
The documentation for this class was generated from the following file: