General animation format player for Unity
|override void||reload ()|
|Reload animation view. More...|
|override void GAF.Core.GAFBakedAnimator.reload||(||)|
Reload animation view.
Second operation that has to be performed to work with GAF playback.
Creating non-serializable data e.g. meshes, runtime materials.
Updating animation view to a currently selected frame.
Should be called every time when animation view has been changed e.g. setting animation color.