GAF  3.2.1
General animation format player for Unity
Public Member Functions | Protected Attributes | List of all members
GAFTransform Class Reference

Inherits GAFAnimationBehaviour.

Public Member Functions

override void Init ()
 
virtual void UpdateTransform (GAFState _State, bool _Force=false)
 

Protected Attributes

Vector3[] m_Vertices = new Vector3[4]
 

Additional Inherited Members

- Protected Member Functions inherited from GAFAnimationBehaviour
void setCurrentState (GAFState _State)
 
- Properties inherited from GAFAnimationBehaviour
GAFMovieClip movieClip [get]
 
GAFTextureAtlas textureAtlas [get]
 
GAFElement element [get]
 
GAFAtlas atlas [get]
 
GAFState currentState [get]
 

Member Function Documentation

override void GAFTransform.Init ( )
virtual

Reimplemented from GAFAnimationBehaviour.

virtual void GAFTransform.UpdateTransform ( GAFState  _State,
bool  _Force = false 
)
virtual

Member Data Documentation

Vector3 [] GAFTransform.m_Vertices = new Vector3[4]
protected

The documentation for this class was generated from the following file: