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static void | Assert (bool _statemant, string _Message) |
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static void | Error (string _Message) |
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static string | PropertyDump (object variable) |
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static readonly Vector3 | InvalidVector = new Vector3(int.MinValue, int.MinValue, int.MinValue) |
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static void GAFUtils.Assert |
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bool |
_statemant, |
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string |
_Message |
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) |
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static void GAFUtils.Error |
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string |
_Message | ) |
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static string GAFUtils.PropertyDump |
( |
object |
variable | ) |
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static |
readonly Vector3 GAFUtils.InvalidVector = new Vector3(int.MinValue, int.MinValue, int.MinValue) |
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static |
The documentation for this class was generated from the following file:
- D:/Projects/UnityGAFPlayer/Library/sfw2gaf_unity3d/Assets/GAF/Scripts/Unity/GAFUtils.cs