This is the complete list of members for GAFStencilMaskSprite, including all inherited members.
addMaskedObject(cocos2d::Node *anObject) (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | |
childTransform() const (defined in GAFSprite) | GAFSprite | inline |
draw(cocos2d::Renderer *renderer, const cocos2d::Mat4 &transform, bool transformUpdated) override (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | virtual |
GAFSprite() (defined in GAFSprite) | GAFSprite | |
GAFStencilMaskSprite(int stencilLayer) (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | |
getExternalTransform() const (defined in GAFSprite) | GAFSprite | inline |
getNodeToParentAffineTransform() const (defined in GAFSprite) | GAFSprite | |
getNodeToParentTransform() const override (defined in GAFSprite) | GAFSprite | virtual |
initWithSpriteFrame(cocos2d::SpriteFrame *spriteFrame) (defined in GAFSprite) | GAFSprite | virtual |
initWithTexture(cocos2d::Texture2D *pTexture, const cocos2d::Rect &rect, bool rotated) (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | virtual |
invalidateMaskedObjectsOrder() (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | |
invalidateTransformCache() (defined in GAFSprite) | GAFSprite | protected |
m_childTransform (defined in GAFSprite) | GAFSprite | protected |
m_externalTransform (defined in GAFSprite) | GAFSprite | protected |
objectIdRef (defined in GAFSprite) | GAFSprite | |
programShaderForMask() (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | static |
removeMaskedObject(cocos2d::Node *anObject) (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | |
setAtlasScale(float scale) (defined in GAFSprite) | GAFSprite | |
setChildTransform(const cocos2d::AffineTransform &transform) (defined in GAFSprite) | GAFSprite | |
setExternaTransform(const cocos2d::AffineTransform &transform) (defined in GAFSprite) | GAFSprite | |
setLocator(bool locator) (defined in GAFSprite) | GAFSprite | inline |
setTexture(cocos2d::Texture2D *texture) (defined in GAFSprite) | GAFSprite | |
setUniformsForFragmentShader() (defined in GAFSprite) | GAFSprite | virtual |
sortAllMaskedObjects() (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | protected |
updateMaskContainerOf(cocos2d::Node *node) (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | static |
updateStencilLayer(int newLayer) (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | |
visit(cocos2d::Renderer *renderer, const cocos2d::Mat4 &transform, bool transformUpdated) override (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite | virtual |
~GAFStencilMaskSprite() (defined in GAFStencilMaskSprite) | GAFStencilMaskSprite |