GAF  1.0.21
General animation format player for Unity
Public Member Functions | Properties | Private Attributes | List of all members
GAF.Objects.GAFBakedComplexObjectImpl_Pro Class Reference
Inheritance diagram for GAF.Objects.GAFBakedComplexObjectImpl_Pro:
GAF.Objects.GAFBakedObjectImpl GAF.Objects.IGAFObjectImpl GAF.Objects.IGAFObjectProperties

Public Member Functions

 GAFBakedComplexObjectImpl_Pro (GAFObjectData _Data, GAFRenderProcessor _Processor, GAFBakedObjectController _Controller)
 
override void updateToState (GAFObjectStateData _State, bool _Refresh)
 
override void cleanUp ()
 
- Public Member Functions inherited from GAF.Objects.GAFBakedObjectImpl
 GAFBakedObjectImpl (IGAFObjectSerializedProperties _Data, GAFRenderProcessor _Processor, GAFBakedObjectController _Controller)
 
override void updateToState (GAFObjectStateData _State, bool _Refresh)
 
override void cleanUp ()
 
- Public Member Functions inherited from GAF.Objects.IGAFObjectImpl
 IGAFObjectImpl (IGAFObjectSerializedProperties _Data, Renderer _Renderer, MeshFilter _Filter)
 

Properties

override Material material [get]
 
override GAFObjectStateData currentState [get]
 
override Color32[] colors [get]
 
override Vector4[] colorsShift [get]
 
override Vector3[] currentVertices [get]
 
override Vector2[] uvs [get]
 
- Properties inherited from GAF.Objects.GAFBakedObjectImpl
GAFRenderProcessor renderProcessor [get]
 
GAFBakedObjectController controller [get]
 
- Properties inherited from GAF.Objects.IGAFObjectImpl
virtual Renderer renderer [get]
 
virtual MeshFilter filter [get]
 
virtual Material currentMaterial [get]
 
virtual Texture2D texture [get]
 
virtual Material material [get, protected set]
 
virtual GAFAtlasData atlasData [get]
 
virtual GAFAtlasElementData atlasElementData [get]
 
virtual GAFTexturesData texturesData [get]
 
virtual GAFObjectStateData currentState [get, protected set]
 
virtual int zOrder [get]
 
virtual Color32[] colors [get, protected set]
 
virtual Vector4[] colorsShift [get, protected set]
 
virtual Vector3[] initialVertices [get]
 
virtual Vector3[] currentVertices [get, protected set]
 
virtual Vector2[] uvs [get, protected set]
 
IGAFObjectSerializedProperties serializedProperties [get]
 
bool hasCustomTexture [get]
 
- Properties inherited from GAF.Objects.IGAFObjectProperties
Renderer renderer [get]
 
MeshFilter filter [get]
 
Material currentMaterial [get]
 
Texture2D texture [get]
 
Material material [get]
 
GAFAtlasData atlasData [get]
 
GAFAtlasElementData atlasElementData [get]
 
GAFTexturesData texturesData [get]
 
GAFObjectStateData currentState [get]
 
int zOrder [get]
 
Color32[] colors [get]
 
Vector4[] colorsShift [get]
 
Vector3[] initialVertices [get]
 
Vector3[] currentVertices [get]
 
Vector2[] uvs [get]
 

Private Attributes

GAFBakedFilteredObjectImpl_Pro m_FilteredImpl = null
 
GAFBakedMaskedObjectImpl m_MaskedImpl = null
 

Additional Inherited Members

- Protected Member Functions inherited from GAF.Objects.GAFBakedObjectImpl
virtual void updateMeshColor (GAFObjectStateData _State, bool _Refresh)
 
virtual void updateMaterialColor (GAFObjectStateData _State, bool _Refresh)
 
virtual void updateTransform (GAFObjectStateData _State, bool _Refresh)
 
- Protected Member Functions inherited from GAF.Objects.IGAFObjectImpl
virtual void initializeBaseData ()
 
virtual void calcUV ()
 
- Static Protected Attributes inherited from GAF.Objects.IGAFObjectImpl
static readonly Color32 initialColor = new Color32((byte)255, (byte)255, (byte)255, (byte)255)
 
static readonly Vector3[] normals = new Vector3[4] { new Vector3(0f, 0f, -1f), new Vector3(0f, 0f, -1f), new Vector3(0f, 0f, -1f), new Vector3(0f, 0f, -1f) }
 
static readonly int[] triangles = new int[6] { 2, 0, 1, 3, 0, 2 }
 

Constructor & Destructor Documentation

GAF.Objects.GAFBakedComplexObjectImpl_Pro.GAFBakedComplexObjectImpl_Pro ( GAFObjectData  _Data,
GAFRenderProcessor  _Processor,
GAFBakedObjectController  _Controller 
)

Member Function Documentation

override void GAF.Objects.GAFBakedComplexObjectImpl_Pro.cleanUp ( )
virtual

Reimplemented from GAF.Objects.IGAFObjectImpl.

override void GAF.Objects.GAFBakedComplexObjectImpl_Pro.updateToState ( GAFObjectStateData  _State,
bool  _Refresh 
)
virtual

Member Data Documentation

GAFBakedFilteredObjectImpl_Pro GAF.Objects.GAFBakedComplexObjectImpl_Pro.m_FilteredImpl = null
private
GAFBakedMaskedObjectImpl GAF.Objects.GAFBakedComplexObjectImpl_Pro.m_MaskedImpl = null
private

Property Documentation

override Color32 [] GAF.Objects.GAFBakedComplexObjectImpl_Pro.colors
get
override Vector4 [] GAF.Objects.GAFBakedComplexObjectImpl_Pro.colorsShift
get
override GAFObjectStateData GAF.Objects.GAFBakedComplexObjectImpl_Pro.currentState
get
override Vector3 [] GAF.Objects.GAFBakedComplexObjectImpl_Pro.currentVertices
get
override Material GAF.Objects.GAFBakedComplexObjectImpl_Pro.material
get
override Vector2 [] GAF.Objects.GAFBakedComplexObjectImpl_Pro.uvs
get

The documentation for this class was generated from the following file: