GAF  1.0.21
General animation format player for Unity
GAF.Objects.GAFMaskObjectImpl Member List

This is the complete list of members for GAF.Objects.GAFMaskObjectImpl, including all inherited members.

atlasDataGAF.Objects.IGAFObjectImpl
atlasElementDataGAF.Objects.IGAFObjectImpl
calcUV()GAF.Objects.IGAFObjectImplprotectedvirtual
cleanUp()GAF.Objects.GAFMaskObjectImplvirtual
colorsGAF.Objects.IGAFObjectImpl
colorsShiftGAF.Objects.IGAFObjectImpl
currentMaterialGAF.Objects.IGAFObjectImpl
currentStateGAF.Objects.IGAFObjectImpl
currentVerticesGAF.Objects.IGAFObjectImpl
disableMask()GAF.Objects.GAFMaskObjectImpl
enableMask()GAF.Objects.GAFMaskObjectImpl
filterGAF.Objects.IGAFObjectImpl
GAFMaskObjectImpl(GameObject _ThisObject, GAFObjectData _Data, Renderer _Renderer, MeshFilter _Filter)GAF.Objects.GAFMaskObjectImpl
GAFObjectImpl(GameObject _ThisObject, GAFObjectData _Data, Renderer _Renderer, MeshFilter _Filter)GAF.Objects.GAFObjectImpl
getStencilID()GAF.Objects.GAFMaskObjectImpl
hasCustomTextureGAF.Objects.IGAFObjectImplprotected
IGAFObjectImpl(IGAFObjectSerializedProperties _Data, Renderer _Renderer, MeshFilter _Filter)GAF.Objects.IGAFObjectImpl
initialColorGAF.Objects.IGAFObjectImplprotectedstatic
initializeBaseData()GAF.Objects.IGAFObjectImplprotectedvirtual
initialVerticesGAF.Objects.IGAFObjectImpl
m_MaskedObjectsGAF.Objects.GAFMaskObjectImplprivate
m_MaskMaterialGAF.Objects.GAFMaskObjectImplprivate
m_StencilIDGAF.Objects.GAFMaskObjectImplprivate
materialGAF.Objects.IGAFObjectImpl
normalsGAF.Objects.IGAFObjectImplprotectedstatic
registerMaskedObject(IGAFMaskedObjectImpl _Masked)GAF.Objects.GAFMaskObjectImpl
rendererGAF.Objects.IGAFObjectImpl
resetMesh()GAF.Objects.GAFObjectImplprotectedvirtual
resetRenderer()GAF.Objects.GAFMaskObjectImplprotectedvirtual
serializedPropertiesGAF.Objects.IGAFObjectImplprotected
textureGAF.Objects.IGAFObjectImpl
texturesDataGAF.Objects.IGAFObjectImpl
thisObjectGAF.Objects.GAFObjectImplprotected
trianglesGAF.Objects.IGAFObjectImplprotectedstatic
unregisterMaskedObject(IGAFMaskedObjectImpl _Masked)GAF.Objects.GAFMaskObjectImpl
updateMaterialColor(GAFObjectStateData _State, bool _Refresh)GAF.Objects.GAFObjectImplprotectedvirtual
updateMeshColor(GAFObjectStateData _State, bool _Refresh)GAF.Objects.GAFMaskObjectImplprotectedvirtual
updateToState(GAFObjectStateData _State, bool _Refresh)GAF.Objects.GAFObjectImplvirtual
updateTransform(GAFObjectStateData _State, bool _Refresh)GAF.Objects.GAFObjectImplprotectedvirtual
uvsGAF.Objects.IGAFObjectImpl
zOrderGAF.Objects.IGAFObjectImpl