Documentation
Supported features of Flash Pro
Despite the fact that the GAF animation is a cutout animation, animators are not limited only by the cutout animation technique. They can use any familiar technique and tools that Flash Pro supports. GAF Converter is smart enough to convert all the animations created in Flash Pro. Animators and designers can create animations in Flash Pro the same way as for flash-games. GAF Converter can convert 99% of what can be done in Flash Pro.
The list of the supported features of the Flash Pro:
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Shapes and Strokes with all types of fill (solid color, gradient fill, radial gradient, bitmap fill);
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Raster graphics;
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Mix of Vector and Raster graphics at any Symbol, Layer, Group etc.;
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Classic, Motion, Shape and Path(Guide) Tweens without any limitations;
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Masks, including masks with animation inside (supported in conversion mode Nesting)
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Filters and Color Effects;
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Static Text Fields and Dynamic Text Fields (supported only in conversion mode Nesting);
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All types of Symbols: Movie Clip, Graphics, Bitmap, Button (note: Button is saved as Timeline that is 3 frames long. Up, Over, Down frames);
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Scenes (saved as a single Timeline in the same order as they are designed in Flash Pro);
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Layers and Groups without any limitation (note: information about Groups and Layers are NOT saved in GAF format. Use them for organization of the graphics and animations inside FLA file only);
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There is no restrictions on the FLA file document structure;
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Frame Label (accessible in runtime as Sequences);
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Instance Name (access to the animation parts during playback);
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The document Nesting Structure is saved after conversion (supported only in conversion mode Nesting);
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All Action Script 3 commands to manage animation playback, that is executed during conversion process (supported only in conversion mode Plain);
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Limited set of Action Script 3 that is saved in GAF animation during conversion process and executed during GAF animation playback (supported only in conversion mode Nesting);
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All other features that are not listed here, except the GAF Converter Limitations;